Genevieve C. Guimond -
Lead Narrative Designer

Genevieve C. Guimond - Lead Narrative DesignerGenevieve C. Guimond - Lead Narrative DesignerGenevieve C. Guimond - Lead Narrative Designer

Genevieve C. Guimond -
Lead Narrative Designer

Genevieve C. Guimond - Lead Narrative DesignerGenevieve C. Guimond - Lead Narrative DesignerGenevieve C. Guimond - Lead Narrative Designer
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    • Home
    • My Games
    • My Writing
      • DEATH BATTLE!
      • Personal Projects
    • About Me
    • Blog
  • Home
  • My Games
  • My Writing
    • DEATH BATTLE!
    • Personal Projects
  • About Me
  • Blog

Lymantria Dispar

Built for PC in Unity, Lymantria Dispar is a survival game made in the spring of 2019.


The player must explore a dark forest to find their lost friend through lighting the area with campfires and fighting off the gigantic moths that threaten them. By finding the 7 items scattered throughout the forest, the player can remember more about how they and their friend got there, as well as what might have happened to the two of them.


Team Members:

Ryan Murphy: Producer

Max Laudenslager: Artist

Nick Eckstein: Programmer

Stephen Vowles: Lead Designer

Genevieve Guimond: Narrative Designer


Download here

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Lymantria Dispar Narrative Bible

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